PUNCH to the beat!
In a world shaped by music, a lone fighter embarks on a quest to restore harmony. Armed with the power of Vibe Punch, you’ll match beats to deflect shells and battle foes in an immersive rhythm-action experience.
Explore vibrant realms, each with its own unique soundtrack—from the thumping basslines of underground clubs to the serene melodies of orchestral valleys. Adapt your rhythm and strategy to conquer challenges, master new techniques, and sync your punches perfectly to the music.
Face off against rogue Conductors, whose twisted rhythms threaten the world’s harmony. Immerse yourself in visually stunning scenes, punch to the beat, and reclaim balance in this thrilling journey through sound.
[Improvement] Added automatic scrolling to your own rank in the leaderboard screen for easier tracking.
[Improvement] Added profile image display on the leaderboard screen for better player recognition.
[Improvement] Improved the data aggregation method for more accurate and efficient processing.
[Improvement] Optimized performance issues that were occurring on certain devices.
[Fix] Fixed an issue where the UI scrollbar drag sound would occasionally not play.
[Fix] Fixed an issue where punch haptic strength settings were not being applied correctly.
[Fix] Resolved an issue where No Fail Mode was not applying correctly.
[Fix] Fixed haptic feedback malfunctions on the settings screen.
[Fix] Fixed a pointer jitter issue on the track selection screen.
[Fix] Fixed an issue where leaderboard data was not updating properly.
- [New] No Fail Mode added. You can now toggle this mode under the Custom-Play section in the settings menu.
- [New] Dynamic Mode added. Players can now adjust the intensity of background object movements to suit their preferences.
- [Improvement] Enhanced bullet trail visibility.
- [Improvement] Adjusted life points based on difficulty.
- [Improvement] Adjusted damage when missing Bomb and Laser notes.
- [Improvement] Pause button adjustments. To prevent unintended pauses during gameplay, the pause function has been removed from the A and X buttons. Now, pausing is only available via the Menu (☰) button on the left controller.
- Fixed an issue where the game would not launch in certain languages
- Fixed text display issues in certain languages
- featuring 6 original albums with 30 songs and including a tutorial and game system, with most core functionalities already implemented.